Adding floating terminal.
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54
plugin/danterm.lua
Normal file
54
plugin/danterm.lua
Normal file
@ -0,0 +1,54 @@
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local t_opts = {silent = true}
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vim.keymap.set('t', '<C-n>', '<C-\\><C-N>', t_opts)
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vim.keymap.set('t', '<C-h>', '<cmd>Danterm<CR>')
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vim.keymap.set('n', '<leader>dt', '<cmd>Danterm<CR>')
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local state = {
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floating = {
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buf = -1,
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win = -1,
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}
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}
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local function dan_term(opts)
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opts = opts or {}
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local width = opts.width or math.floor(vim.o.columns * 0.8)
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local height = opts.height or math.floor(vim.o.lines * 0.8)
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local screen_width = vim.o.columns
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local screen_height = vim.o.lines
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local col = math.floor((screen_width - width) / 2)
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local row = math.floor((screen_height - height) / 2)
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local buf = nil
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if vim.api.nvim_buf_is_valid(opts.buf) then
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buf = opts.buf
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else
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buf = vim.api.nvim_create_buf(false, true)
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end
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local win_config = {
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relative = 'editor',
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width = width,
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height = height,
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col = col,
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row = row,
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style = 'minimal',
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border = 'rounded', -- optional, choose 'none', 'single', 'double', etc.
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}
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local win = vim.api.nvim_open_win(buf, true, win_config)
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return { buf = buf, win = win }
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end
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vim.api.nvim_create_user_command("Danterm", function()
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if not vim.api.nvim_win_is_valid(state.floating.win) then
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state.floating = dan_term { buf = state.floating.buf }
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if vim.bo[state.floating.buf].buftype ~= "terminal" then
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vim.cmd.term()
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vim.api.nvim_input("i")
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end
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else
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vim.api.nvim_win_hide(state.floating.win)
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end
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end, {})
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